Words from the Creator
Thurs Nov 5 Updates; Tribute; Lore; Adaptation; Thanks
Updates
Honoring Legends
(above scans are 25 percent – I have resized, as other posts: can post more later)
Story Telling
Word:
Working on Zaydimar II script. [ choosing, narrowing down, editing dialogue]: determining which lines for the Broadcast rights Top actress, and which for a separate narrating actress. current word count:1,157 ( for Zaydimar) . All dialogue ( including narrators) word count: / Pages ( in current material being edited): 52 single spaced pages + 4 ( emotes: video game) + 4 ( game descriptions) + 19 pages (cross overs, trailer, promo, names, locations, additional emotes, lines, scenes) ] 79 total pages.
Next step is to check composition books, journals, and PC for additional documents related to Zaydimar. Then compile, highlight lines for Top actress, edit ( typos, grammar, font: calculate total word count, and cost.)
Original order was for approx 700 words ( I can double check exact amount later), currently highlighted over 1,157 words worth having read by Top Actress. *
* the only reason to do one large gig, is because this actress charges a $70 flat fee for broadcast rights for the entire order. It is much more cost effective, to order all the conceivable dialogue, for her character, for the first Video/game/story, as I can in one order. Once a document gets over 20 something pages, it takes longer, to scroll through, and requires more concentration to keep track of.
If I prioritize this scripting, process: I feel it’s possible to complete this within a week.
A. I think I can process all that I have written to date on Zaydimar, and leave that as the cut off point for the 1st visual novel; and order from this actress.
I’ve already paid her $500 for this pending script ( for approx 700 words at broadcast rights). She has waited, and is still healthy, and doing voice over work at top acting ability, to my knowledge.
B. I already did the uncensored brainstorm process – producing a lot of variations, that are similar, for dialogue.
And many narrative passages, that are lengthy, and could be read by another voice actress.
I have had time away from the text, so that I could see the project freshly, and determine how to have a balanced product.
C. Some useful, mainstream video game emotes, were pending :
after playing Overwatch with some friends, I have a sense of how to write some useful emotes succinctly.
D. Today, I distinguished lengthy narratives ( that can be read by another actress) from the dialogue that is best read by the Top actress.
Did a word count, of the highlighted phrases ( and edited some to read better, correcting some typos), and reading through all the Zaydimar related prose, dialogue segments on my laptop.
With rereading this content, fresh, I am pleased with the creative content, range, and scope of the story aspects and ready to complete this project.
Having the completed script, will enable me to acquire the other voice actresses narratives
( one who is waiting to read several thousand words ) and credit I have on another, to read about a thousand words.
This will be the largest story, with the most amount of actresses involved on the same script; at the highest quality so far.
The audio from the Top voice actress will give me a lot of material to work with, to supplement the Zaydimar campaign-
( on kickstarter, if and when I am ready with art; on substar, patreon , pivix, you tube – wherever it is prudent to advertise) and featured first and in full on the website, as soon as I receive the order.
There is no reason to delay completing the script.
I have been getting good sleep, and have no major distractions or events.drama, happening.
Below is the current word count: by sections. ( I don’t want to post the script until it’s ready for the actress: these section headings and word counts, can give you some idea, of what to expect soon)
This is a major step in developing the Zaydimar visual novel, and subsequent video games and animations: since the audio will serve as a framework for the page advancement, outcome, and game flow chart ( map).
Crissin’s Umbreed:42 words Zaydimar Executioner: 51 words
Hardens: 37 words Free: 16 words (146 subtotal)
Escape:28 words Escape Vision: 37 words
Nightmare: Out of Depths:14 words Nightmare: Lament of Time: 170 words
Nightmare: Rune Panels A: 69 words Martyr’s Solace:170 words
Vault of Undying: 91 words (579 subtotal) Malfloydar: 180 words
Hemeviel, Vault: 37 words J’neesha lies: 22 words
Zaydimars Monologue: 83 words Extra dialogue: 13 words
Kitagami’s sacrifice: Segment total: 32 words Zaydimar as Harem girl: Segment Total : 69 words.
II. Zaydimar Executioner:69 words Trailer A: 73 words
= 142 Words = 211 = 243 = 256 = 339 = 361= 398=578 subtotal
1st subtotal: 578 + 579 = 1157 [ Over by ? 700 – 1157 = 457? ]
After the whole script is edited to a final draft. I can decide whether to pay for the additional words, or submit the precise amount I already paid for.
I can update, every other day, (unless I am very close to finishing the script, where I may choose to push through and complete it. There will likely be a period after it is complete, that I may wait to pay for the additional several hundred words or so: either 1 week ( if less than 300 hundred additional words) or 2 weeks ( if approx 600 ) or 4 weeks ( if approx 1,100 additional words).
After this order from the Top actress, I have the right to post any of the audio, on you tube, DA, pivix, sub scribe star, ect,… After I set up something on Kickstarter, ( once I have some art),
If there is interest and support, I can script a sequel ( based on stories I have already rough drafted – featuring a variety of characters and scenarios already introduced).
The idea, was to have the brands, linked, like a universe; before making individual unique standalone episodes.
( Which feels sort of like doing Calculus for Statistics, before doing simple addition. )
Adaptations
Gratitude
Thanks for your kind patronage and interest in Lurid Max art. Stay safe.